local _G = GLOBAL
local STRINGS = _G.STRINGS
STRINGS.SW_STRINGS = {}

-- Skin Names and Descriptions
STRINGS.SW_STRINGS.SW_SHADOW_CROWN_SKIN1_NAME = "Deeper Shadows"
STRINGS.SW_STRINGS.SW_SHADOW_CROWN_SKIN1_DES = "The brave challenger, crowned as king."

STRINGS.SW_STRINGS.SW_SHADOW_CROWN_SKIN2_NAME = "Ultimate Prism"
STRINGS.SW_STRINGS.SW_SHADOW_CROWN_SKIN2_DES = "The brave challenger, crowned as king."

STRINGS.SW_STRINGS.SW_PIGBOT_SKIN1_NAME = "Luminous Piggy"
STRINGS.SW_STRINGS.SW_PIGBOT_SKIN1_DES = "The moonlit pig shall follow you — challenger of light and shadow."

STRINGS.SW_STRINGS.SW_PIGBOT_SKIN2_NAME = "Shadow Piggy"
STRINGS.SW_STRINGS.SW_PIGBOT_SKIN2_DES = "The shadowy pig shall kneel to you — challenger of light and shadow."

STRINGS.SW_STRINGS.SW_PIG_CANNON_SKIN1_NAME = "Lightchaser Breaker"
STRINGS.SW_STRINGS.SW_PIG_CANNON_SKIN1_DES = "A true challenger, proof of chasing the light."

STRINGS.SW_STRINGS.SW_PIG_CANNON_SKIN2_NAME = "Shadowseeker Breaker"
STRINGS.SW_STRINGS.SW_PIG_CANNON_SKIN2_DES = "A true challenger, proof of pursuing the shadows."

STRINGS.SW_STRINGS.SW_SHADOWWOVEN_TOWER_SKIN1_NAME = "We Are the Champions"
STRINGS.SW_STRINGS.SW_SHADOWWOVEN_TOWER_SKIN1_DES = "The true master of light and shadow. You deserve the highest honor — thank you for participating!"

-- Technology
STRINGS.UI.CRAFTING_FILTERS.SW = "Shadowwoven"

STRINGS.UI.CRAFTING.NEEDSSW_SHADOWWOVEN_TECH_ONE = "Build the shadowwoven tower to craft."
STRINGS.ACTIONS.OPEN_CRAFTING.SW_INTERWEAVE = "Interweave"
STRINGS.UI.CRAFTING_FILTERS.SW_INTERWEAVE = "Interweaving Tab"

-- Nature
STRINGS.NAMES.SW_DEEPER_SHADOWSTONE = "Deeper Shadowstone"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_DEEPER_SHADOWSTONE = "What is that, a deeper fear?"

-- Crop
STRINGS.NAMES.FARM_PLANT_SW_PIGGYMIMOSA = "Piggy Mimosa Plant"
STRINGS.UI.PLANTREGISTRY.DESCRIPTIONS.SW_PIGGYMIMOSA = "A silly, magical little herb. —W"

STRINGS.NAMES.KNOWN_SW_PIGGYMIMOSA_SEEDS = "Piggy Mimosa Seeds"
STRINGS.NAMES.SW_PIGGYMIMOSA_SEEDS = "Star-Shaped Seeds"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_PIGGYMIMOSA_SEEDS = "So shy, even at this tiny stage."

STRINGS.NAMES.SW_PIGGYMIMOSA = "Piggy Mimosa"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_PIGGYMIMOSA = "Haha, this fuzzy fruit has a piggy nose on it."

STRINGS.NAMES.SW_PIGGYMIMOSA_COOKED = "Roasted Piggy"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_PIGGYMIMOSA_COOKED = "A bit tough, but not bad."

STRINGS.NAMES.SW_PIGGYMIMOSA_OVERSIZED = "Giant Piggy Mimosa"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_PIGGYMIMOSA_OVERSIZED = "A huge piggy-nosed fruit—looks super huggable!"

STRINGS.NAMES.SW_PIGGYMIMOSA_OVERSIZED_ROTTEN = "Rotten Giant Piggy Mimosa"

-- buff
STRINGS.NAMES.SW_BUFF_PIGGYCOROLLA_FX = "Piggy Han Buff Effect"
STRINGS.NAMES.SW_BUFF_PIGGYCOROLLA = "Piggy Han"
STRINGS.NAMES.SW_BUFF_NIGHT_BERRY_CAKE = "Night Berry Cake"
STRINGS.NAMES.SW_BUFF_CHASING_LIGHT_SHADOW = "Chasing Light and Shadow"
STRINGS.NAMES.SW_BUFF_SHADOWWOVEN_TOWER = "Shadowwoven Tower"

-- cook food
STRINGS.NAMES.SW_PIGGYCOROLLA = "Piggy Han"
STRINGS.UI.COOKBOOK.SW_PIGGYCOROLLA = "Deals an additional 25% damage on attack."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_PIGGYCOROLLA = "Who's the king of cuteness? You are the king of cuteness!"

STRINGS.NAMES.SW_NIGHT_BERRY_CAKE = "Night Berry Cake"
STRINGS.UI.COOKBOOK.SW_NIGHT_BERRY_CAKE = "See all in the dark of night."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_NIGHT_BERRY_CAKE = "A cake full of life."

STRINGS.NAMES.SW_CHASING_LIGHT_SHADOW = "Chasing Light and Shadow"
STRINGS.UI.COOKBOOK.SW_CHASING_LIGHT_SHADOW = "Deals an additional 25% damage on attack, planar damage +100."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_CHASING_LIGHT_SHADOW = "Light and shadow, interweaving."

-- item
STRINGS.NAMES.SW_MAGMA_ESSENCE = "Magma Essence"
STRINGS.RECIPE_DESC.SW_MAGMA_ESSENCE = "Restores freshness."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_MAGMA_ESSENCE = "Transforms decay into new life."

STRINGS.NAMES.SW_SHADOW_FRAGMENT = "Shadow Fragment"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_SHADOW_FRAGMENT = "The power of emeralds, splitting the magic of the Shadow King into five."

STRINGS.NAMES.SW_ENLIGHT_SHARD = "Enlightenment Shard"
STRINGS.RECIPE_DESC.SW_ENLIGHT_SHARD = "Enhance specific equipment items."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_ENLIGHT_SHARD = "The power of moonlight seems to have the ability to elevate objects within these tiny shards."

STRINGS.NAMES.SW_SHADOW_SHARD = "Shadow Shard"
STRINGS.RECIPE_DESC.SW_SHADOW_SHARD = "Enhance specific equipment items."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_SHADOW_SHARD = "The power of shadows seems to have the ability to corrupt objects within these tiny shards."

STRINGS.NAMES.SW_PIGWEED_POUCH = "Pigweed Pouch"
STRINGS.RECIPE_DESC.SW_PIGWEED_POUCH = "Craft Pigweed Ammunition"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_PIGWEED_POUCH = "Piggy, go!"

STRINGS.NAMES.SW_ENLIGHT_PIGWEED_POUCH = "Enlightenment Pigweed Pouch"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_ENLIGHT_PIGWEED_POUCH = "Enlightenment Piggy, go!"

STRINGS.NAMES.SW_SHADOW_PIGWEED_POUCH = "Shadow Pigweed Pouch"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_SHADOW_PIGWEED_POUCH = "Shadow Piggy, go!"

STRINGS.NAMES.SW_PIGGY_BOMB = "Piggy Bomb"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_PIGGY_BOMB = "A powerful projectile from light and shadow, capable of obliterating anything."

STRINGS.NAMES.SW_ENLIGHT_PIGGY_BOMB = "Enlightened Piggy Bomb"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_ENLIGHT_PIGGY_BOMB = "They're coming."

STRINGS.NAMES.SW_SHADOW_PIGGY_BOMB = "Shadow Piggy Bomb"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_SHADOW_PIGGY_BOMB = "Rebellion, corruption, decay."

STRINGS.NAMES.SW_WOVEN = "Woven Light and Shadow"
STRINGS.RECIPE_DESC.SW_PIGWEED_POUCH = "Interweave certain items."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_WOVEN = "The powers of the old gods and the insectoids are each taken, possessing the authority known as weaving."

STRINGS.NAMES.SW_INFERNAL_STONE_ITEM = "Infernal Stone"
STRINGS.RECIPE_DESC.SW_INFERNAL_STONE_ITEM = "The power of light and shadow is forbidden here."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_INFERNAL_STONE_ITEM = "The power of light and shadow is forbidden here."

-- equipment
STRINGS.NAMES.SW_SHADOW_CROWN = "Shadow Crown"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_SHADOW_CROWN = "Power of the Shadow King flows through this crown."

STRINGS.NAMES.SW_SHADOW_CROWN_EQUIPPED = "Shadow Crown Equipped Effect"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_SHADOW_CROWN_EQUIPPED = "How did you notice this effect?"

STRINGS.NAMES.SW_PIG_CANNON = "Piggy Cannon"
STRINGS.RECIPE_DESC.SW_PIG_CANNON = "Cute weapon pig."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_PIG_CANNON = "The power of light and shadow has brought this magical weapon."

-- Building
STRINGS.NAMES.SW_SHADOWWOVEN_TOWER = "SHADOWWOVEN TOWER"
STRINGS.RECIPE_DESC.SW_SHADOWWOVEN_TOWER = "The convergence point of light and shadow technology."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_SHADOWWOVEN_TOWER = "The powers of light and shadow converge here, injecting more possibilities into the Eternal Continent."

STRINGS.NAMES.SW_INFERNAL_STONE = "Infernal Stone"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_INFERNAL_STONE = "The power of light and shadow is forbidden here."

-- plants
STRINGS.NAMES.SW_GLASS_TREE_SAPLING = "Moonlight Glass Tree Sapling"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_GLASS_TREE_SAPLING = "A small sapling that grows in their world."

STRINGS.NAMES.SW_GLASS_TREE_SAPLING_ITEM = "Moonlight Glass Tree Sapling"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_GLASS_TREE_SAPLING_ITEM = "A small sapling that grows in their world."

STRINGS.NAMES.SW_MOONLIGHT_GLASS_TREE = "Moonlight Glass Tree"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_MOONLIGHT_GLASS_TREE =
{
    GENERIC = "A tree that absorbs the power of the old gods, spreading the light of enlightenment.",
    STUMP = "The divine tree has fallen.",
}

STRINGS.NAMES.SW_MOONLIGHT_GLASS_TREE_SAPLING = "Moonlight Glass Tree Sapling"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_MOONLIGHT_GLASS_TREE_SAPLING =
{
    GENERIC = "A sapling that absorbs the power of the old gods, spreading the light of enlightenment.",
    STUMP = "The divine sapling has fallen.",
}

STRINGS.NAMES.SW_MOONLIGHT_GLASS_TREE_SAPLING_ITEM = "Moonlight Glass Tree Sapling"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_MOONLIGHT_GLASS_TREE_SAPLING_ITEM = "A small sapling that grows in their world."

STRINGS.NAMES.SW_MOONLIGHT_SEED = "Moonlight Seed"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_MOONLIGHT_SEED = "A seed that grows in their world."

STRINGS.NAMES.SW_SHADOW_TREE = "Fear Tree"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_SHADOW_TREE =
{
    GENERIC = "Just looking at it reminds me of my deepest fears.",
    STUMP = "Even chopped down, it’s still terrifying.",
}

STRINGS.NAMES.SW_SHADOW_TREE_SAPLING = "Fear Tree (Sapling)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_SHADOW_TREE_SAPLING =
{
    GENERIC = "Just looking at it reminds me of my deepest fears.",
    STUMP = "Even chopped down, it’s still terrifying.",
}

STRINGS.NAMES.SW_SHADOW_SEED = "Seed of Despairing Shadow"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_SHADOW_SEED = "What kind of darkness will it grow into?"

-- Creatures
STRINGS.NAMES.SW_PIGBOT = "Pigbot"
STRINGS.RECIPE_DESC.SW_PIGBOT = "A cute little housekeeper."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SW_PIGBOT = {
    GENERIC = "A little creature that can tidy up a messy home.",
    BROKEN = "The little housekeeper fainted from hunger."
}

-- action
STRINGS.SW_ACTIONS = {}
STRINGS.SW_ACTIONS.SW_FRESHEN = {
    GENERIC = "Reverse Spoilage",
}
STRINGS.SW_ACTIONS.SW_UPGRADE = {
    GENERIC = "Upgrade Equipment",
    INFLOOD = "Infuse",
    ACTIONFAIL = {
        ALREADY_UPGRADED = "Has already been upgraded.",
        MISMATCH = "Mismatch",
    },
}
STRINGS.SW_ACTIONS.SW_WORK_FAIL = "I should use a more powerful tool."
STRINGS.SW_ACTIONS.SW_WOVEN = {
    GENERIC = "Weave",
}
STRINGS.SW_ACTIONS.SW_CORDON = {
    GENERIC = "Cordon",
    ACTIONFAIL = {
        ALREADY_CORDON = "Has already been cordoned.",
    },
}
STRINGS.SW_ACTIONS.SW_PIGBOT = {
    GENERIC = "Infuse Upgrade",
    ACTIONFAIL = {
        ALREADY_UPDATED = "Has already been upgraded.",
    },
}
STRINGS.SW_ACTIONS.SW_TRADE = {
    GENERIC = "Integration",
    ACTIONFAIL = {
        NOT_ELIGIBLE = "Not eligible",
    },
}

STRINGS.SW_STRINGS.MODE1 = "Switch to Short Mode"
STRINGS.SW_STRINGS.MODE2 = "Switch to Long Mode"
STRINGS.SW_STRINGS.SW_UPGRADE_INFO = {}
STRINGS.SW_STRINGS.SW_UPGRADE_INFO.NONE = "Injectable"
STRINGS.SW_STRINGS.SW_UPGRADE_INFO.ENLIGHT = "Enlightened Infusion"
STRINGS.SW_STRINGS.SW_UPGRADE_INFO.SHADOW = "Shadow Infusion"
STRINGS.SW_STRINGS.SW_UPGRADE_INFO.TENT = "Infused"
STRINGS.SW_STRINGS.SW_PIGBOT_INFO = {}
STRINGS.SW_STRINGS.SW_PIGBOT_INFO.NONE = "Not Upgraded"
STRINGS.SW_STRINGS.SW_PIGBOT_INFO.UPGRADED = "Upgraded"
STRINGS.SW_STRINGS.SW_PIGBOT_INFO.FUEL = "Fuel: "
STRINGS.SW_STRINGS.SW_NET_INFO = {}
STRINGS.SW_STRINGS.SW_NET_INFO.UNBALANCED = "The world has entered an [Unbalanced State]."
STRINGS.SW_STRINGS.SW_NET_INFO.STRONG_UNBALANCED = "The world has entered a [Strong Unbalanced State]!"
STRINGS.SW_STRINGS.SW_NET_INFO.CAVES = "Number of cave entrances: %d. Currently, %d have been secured."
STRINGS.SW_STRINGS.SW_NET_INFO.ALL_SEALED = "All sinkholes have been secured. The world will enter an [Unbalanced State] in 5 days."
STRINGS.SW_STRINGS.SW_NET_INFO.PARTIALLY_SEALED = "Some sinkholes have been lost. The world is returning to balance."
